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Info

Every job here is a live opening at one of our client companies: game studios, robotics teams and interactive tech firms. We don't name the company on the listing. That's at the client's request, and we'll tell you exactly who it is on our first call, before anything goes further.


Filter by location or type. If nothing fits, send your CV to team@playdawn.com and we'll hold it on file with your permission.


Join our Telegram channel, t.me/playdawn, to get new jobs and job search tips as soon as we post them.

Info

Every job here is a live opening at one of our client companies: game studios, robotics teams and interactive tech firms. We don't name the company on the listing. That's at the client's request, and we'll tell you exactly who it is on our first call, before anything goes further.


Filter by location or type. If nothing fits, send your CV to team@playdawn.com and we'll hold it on file with your permission.


Join our Telegram channel, t.me/playdawn, to get new jobs and job search tips as soon as we post them.

Job opening

Game Marketing Artist

Associate

A global games publisher is hiring a Game Marketing Artist on a remote 3 month contract in India for capsule art, key art, UI and game-ready assets in Photoshop and Blender. It suits 2 to 6 years in games art.

About the Role

Our client, a global games publisher, is hiring a Game Marketing Artist for its production and publishing teams. Experience 2 to 6 years in games art, flexible up to 8 years. Contract of 3 months. Fully remote in India with core overlap with Europe and India time zones.

What You'll Do

  • Produce spec-compliant platform asset bundles including capsule art, hero banners, app icons, splash screens, store graphics and social media crops.

  • Adapt and optimize key art for platform technical parameters across web and streaming placements, scaling across aspect ratios and display density limits.

  • Deliver layered source files with clean alpha channels, structured background and foreground separation, and parallax-ready assets for UI screens.

  • Generate and optimize 2D and 3D art assets, vector graphics and 3D models for light web engine integration.

  • Design and clean up in-game 2D UI components, HUD elements and promotional graphics.

  • Follow version control, file naming and directory structures so engineering and publishing can build without rework.

  • Audit deliverables against specs, safe zones and platform compliance rules, and apply licensor feedback and brand guidelines with care.

What We're Looking For

  • 2 to 6 years from the first full-time role in game marketing art, game UI or 2D game art, flexible up to 8 years.

  • Portfolio showing key art, store capsules, icons or banners for shipped titles.

  • Strong Photoshop and Illustrator work including compositing and vector creation.

  • Working knowledge of Blender for 3D baselines and web-ready optimization.

  • Familiarity with HTML5, WebGL or Unity pipelines, safe zones and aspect ratios.

  • Recent games art work, now or within the last 2 years.



Please note: This position is for one of Playdawn's clients, and successful candidates will be hired directly by the client, not by Playdawn.

Our client is proud to be an equal opportunity employer. They are committed to fostering a diverse and inclusive workplace where all individuals are treated with respect and have equal access to opportunities, regardless of race, color, religion, gender, age, disability, or other protected characteristics. They believe that diversity fuels innovation and creativity, and they strive to create an environment where everyone can thrive and contribute to shared success.



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